The interface of the Civ series has been quite poor.
Surprise surprise I favour a menu at the top of the screen (just like the Macintosh Menubar) which contains tabs to flip between screens. Having these at the edge of the screen makes for easier capture.
Other than that menubar (which has the date and other info on the right of the menubar, where the Mac's clock used to be before the advent of the users menu) there should be no clutter at all in the main game view. Right clicking on a unit or city should bring up a contextual menu with access to most used commands.
Those stupid buttons should go. No one uses them and they can easily be replaced by contextual menus and the keyboard.
There simply isn't any real need to clutter up the game screen. And the menubar and other items should be a slightly mottled beige - no flourishes or anything else. Form should follow function.
Surprise surprise I favour a menu at the top of the screen (just like the Macintosh Menubar) which contains tabs to flip between screens. Having these at the edge of the screen makes for easier capture.
Other than that menubar (which has the date and other info on the right of the menubar, where the Mac's clock used to be before the advent of the users menu) there should be no clutter at all in the main game view. Right clicking on a unit or city should bring up a contextual menu with access to most used commands.
Those stupid buttons should go. No one uses them and they can easily be replaced by contextual menus and the keyboard.
There simply isn't any real need to clutter up the game screen. And the menubar and other items should be a slightly mottled beige - no flourishes or anything else. Form should follow function.
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